#VRML V2.0 utf8 Shape { geometry Extrusion { solid FALSE crossSection [ -10 0, -8.7 -5,-5 -8.7, 0 -10, 5 -8.7, 8.7 -5, 10 0, 8.7 5, 5 8.7, 0 10, -5 8.7, -8.7 5, -10 0] spine [0 0 0, 3.4 26 0, 13 50 0, 29 71 0, 50 87 0, 74 96.6 0, 100 100 0, 126 96.6 0, 150 87 0, 171 71 0, 187 50 0, 196.6 26 0, 200 0 0, 196.6 -26 0, 187 -50 0, 171 -71 0, 150 -87 0, 126 -96.6 0, 100 -100 0, 74 -96.6 0, 50 -87 0, 29 -71 0, 13 -50 0, 3.4 -26 0, 0 0 0] creaseAngle 4 } }